Constructor BranchNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
BranchNode(int, ImmutableArray<Edge>)
A block condition fanning out to its arms; the arms carry the conditions and their order.
public BranchNode(int Id, ImmutableArray<Edge> Out)
Parameters
IdintThis node's position in the node list.
OutImmutableArray<Edge>The arms, in the order they are tried.