Table of Contents

Constructor ChoiceNode

Namespace
DialogueDown.Playbook.Nodes
Assembly
DialogueDown.Playbook.dll

ChoiceNode(int, bool, ImmutableArray<Edge>)

A menu the player picks from; its options are the ways out.

public ChoiceNode(int Id, bool Ordered, ImmutableArray<Edge> Out)

Parameters

Id int

This node's position in the node list.

Ordered bool

Whether the options are numbered rather than bulleted.

Out ImmutableArray<Edge>

The options.