Constructor ChoiceNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
ChoiceNode(int, bool, ImmutableArray<Edge>)
A menu the player picks from; its options are the ways out.
public ChoiceNode(int Id, bool Ordered, ImmutableArray<Edge> Out)
Parameters
IdintThis node's position in the node list.
OrderedboolWhether the options are numbered rather than bulleted.
OutImmutableArray<Edge>The options.