Method Equals
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
Equals(ControlNode?, ControlNode?)
Determines whether the specified objects are equal.
public bool Equals(ControlNode? x, ControlNode? y)
Parameters
xControlNodeThe first object of type
Tto compare.yControlNodeThe second object of type
Tto compare.