Constructor EndNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
EndNode(int)
Where a run stops. It leads nowhere, so it has no ways out.
public EndNode(int Id)
Parameters
IdintThis node's position in the node list.
Where a run stops. It leads nowhere, so it has no ways out.
public EndNode(int Id)
Id intThis node's position in the node list.