Constructor LineNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
LineNode(int, int, ImmutableArray<SpeechFragment>, Condition?, ImmutableArray<Edge>)
A line somebody says.
public LineNode(int Id, int Speaker, ImmutableArray<SpeechFragment> Speech, Condition? Condition, ImmutableArray<Edge> Out)
Parameters
IdintThis node's position in the node list.
SpeakerintWho says it, by index into the playbook's speakers.
SpeechImmutableArray<SpeechFragment>What is said.
ConditionConditionWhat must hold for the line to play, or
null.OutImmutableArray<Edge>The ways out of this node.