Table of Contents

Method Equals

Namespace
DialogueDown.Playbook.Nodes
Assembly
DialogueDown.Playbook.dll

Equals(LineNode?, LineNode?)

Determines whether the specified objects are equal.

public bool Equals(LineNode? x, LineNode? y)

Parameters

x LineNode

The first object of type T to compare.

y LineNode

The second object of type T to compare.

Returns

bool

true if the specified objects are equal; otherwise, false.