Method Equals
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
Equals(LineNode?, LineNode?)
Determines whether the specified objects are equal.
public bool Equals(LineNode? x, LineNode? y)
Parameters
xLineNodeThe first object of type
Tto compare.yLineNodeThe second object of type
Tto compare.