Property Speech
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
Speech
Gets what is said.
[OrderedEquality]
[JsonPropertyOrder(4)]
[JsonPropertyName("speech")]
public ImmutableArray<SpeechFragment> Speech { get; }
Gets what is said.
[OrderedEquality]
[JsonPropertyOrder(4)]
[JsonPropertyName("speech")]
public ImmutableArray<SpeechFragment> Speech { get; }