Table of Contents

Constructor RandomChoiceNode

Namespace
DialogueDown.Playbook.Nodes
Assembly
DialogueDown.Playbook.dll

RandomChoiceNode(int, ImmutableArray<Edge>)

A choice the engine draws instead of showing, weighted by its arms.

public RandomChoiceNode(int Id, ImmutableArray<Edge> Out)

Parameters

Id int

This node's position in the node list.

Out ImmutableArray<Edge>

The arms, each carrying its odds.