Constructor RandomChoiceNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
RandomChoiceNode(int, ImmutableArray<Edge>)
A choice the engine draws instead of showing, weighted by its arms.
public RandomChoiceNode(int Id, ImmutableArray<Edge> Out)
Parameters
IdintThis node's position in the node list.
OutImmutableArray<Edge>The arms, each carrying its odds.