Table of Contents

Method Equals

Namespace
DialogueDown.Playbook
Assembly
DialogueDown.Playbook.dll

Equals(PlaybookFormat?, PlaybookFormat?)

Determines whether the specified objects are equal.

public bool Equals(PlaybookFormat? x, PlaybookFormat? y)

Parameters

x PlaybookFormat

The first object of type T to compare.

y PlaybookFormat

The second object of type T to compare.

Returns

bool

true if the specified objects are equal; otherwise, false.