Class PlaybookJson
- Namespace
- DialogueDown.Playbook
- Assembly
- DialogueDown.Playbook.dll
The canonical JSON settings for reading and writing a playbook. Every reader and writer must share these, because they are part of the format contract rather than a caller's preference.
public static class PlaybookJson
- Inheritance
-
PlaybookJson
- Inherited Members
Fields
- Discriminator
The property that tags which member of a union a JSON object is.
Properties
- Options
Gets the settings a playbook is written with and read back by.