Property Name
- Namespace
- DialogueDown.Playbook.Speakers
- Assembly
- DialogueDown.Playbook.dll
Name
Gets what the writer calls them, or null for the anonymous default.
[JsonPropertyOrder(2)]
[JsonPropertyName("name")]
public string? Name { get; }
Property Value
Remarks
A script that declares nobody still says lines; they belong to a speaker with no name.