Table of Contents

Property Name

Namespace
DialogueDown.Playbook.Speakers
Assembly
DialogueDown.Playbook.dll

Name

Gets what the writer calls them, or null for the anonymous default.

[JsonPropertyOrder(2)]
[JsonPropertyName("name")]
public string? Name { get; }

Property Value

string

Remarks

A script that declares nobody still says lines; they belong to a speaker with no name.