Constructor SpeakerTag
- Namespace
- DialogueDown.Playbook.Speakers
- Assembly
- DialogueDown.Playbook.dll
SpeakerTag(string, string?, bool)
An annotation on a speaker, such as a portrait or a voice a host binds.
public SpeakerTag(string Name, string? Value, bool Reserved)
Parameters
NamestringThe tag's name.
ValuestringThe tag's value, or
nullwhen it carries none.ReservedboolWhether the language reserves this name rather than the writer coining it.
Remarks
Shaped like a tag in speech but a separate type, because this one annotates a speaker rather than a point in a line — typing it as a fragment would put it in a union it can never appear in.