API reference
The generated reference for the DialogueDown core library — the engine-agnostic C# library you integrate into a game. Browse the namespaces and types in the sidebar.
Highlights:
- IScriptCompiler — the single seam that compiles a
script through the stages and returns a
CompilationResult. - DialogueDownServiceCollectionExtensions —
AddDialogueDown()container registration.
Note
This reference currently covers the core DialogueDown library. The
visualization and CLI projects are documented in the
design notes.
IGameSystem is a placeholder integration seam that ships in core today but
nothing implements yet; the runtime's world read and effect protocol supersedes
it (see the
runtime architecture).