Method Keys
- Namespace
- DialogueDown.Playbook.Conditions
- Assembly
- DialogueDown.Playbook.dll
Keys(Condition)
The keys a condition asks the world about.
public static ImmutableArray<string> Keys(this Condition condition)
Parameters
conditionConditionThe condition to read.
Returns
- ImmutableArray<string>
The keys, in the order the condition asks about them.
Exceptions
- NotSupportedException
The condition is of a kind this has never been taught to read.