Table of Contents

Constructor BranchEdge

Namespace
DialogueDown.Playbook.Edges
Assembly
DialogueDown.Playbook.dll

BranchEdge(int, int, Condition?)

One arm of a block condition, carrying its place in the order the arms are tried.

public BranchEdge(int Target, int Order, Condition? Condition)

Parameters

Target int

The node this arm leads to.

Order int

Where this arm sits in the order tried, counting from zero.

Condition Condition

What must hold for the arm to be taken, or null for an else.