Method Equals
- Namespace
- DialogueDown.Playbook.Edges
- Assembly
- DialogueDown.Playbook.dll
Equals(DivertEdge?, DivertEdge?)
Determines whether the specified objects are equal.
public bool Equals(DivertEdge? x, DivertEdge? y)
Parameters
xDivertEdgeThe first object of type
Tto compare.yDivertEdgeThe second object of type
Tto compare.