Constructor RandomOptionEdge
- Namespace
- DialogueDown.Playbook.Edges
- Assembly
- DialogueDown.Playbook.dll
RandomOptionEdge(int, ChoiceWeight, Condition?)
One arm of a random choice, carrying the odds the engine draws against.
public RandomOptionEdge(int Target, ChoiceWeight Weight, Condition? Condition)
Parameters
TargetintThe node this option leads to.
WeightChoiceWeightHow likely this option is to be drawn.
ConditionConditionWhat must hold for the option to be in the pool, or
null.
Remarks
It has no label: the engine picks this arm, so nobody is shown a menu.