Table of Contents

Method Equals

Namespace
DialogueDown.Playbook.Nodes
Assembly
DialogueDown.Playbook.dll

Equals(Node?)

Indicates whether the current object is equal to another object of the same type.

public virtual bool Equals(Node? other)

Parameters

other Node

An object to compare with this object.

Returns

bool

true if the current object is equal to the other parameter; otherwise, false.