Class BranchEdge
- Namespace
- DialogueDown.Playbook.Edges
- Assembly
- DialogueDown.Playbook.dll
One arm of a block condition, carrying its place in the order the arms are tried.
public sealed record BranchEdge : Edge, IEquatable<Edge>, IConditional, IEquatable<BranchEdge>
- Inheritance
-
BranchEdge
- Implements
- Inherited Members
- Extension Methods
Constructors
- BranchEdge(int, int, Condition?)
One arm of a block condition, carrying its place in the order the arms are tried.
Properties
- Condition
Gets what must hold for the arm to be taken, or
nullfor a final else.
- Order
Gets where this arm sits in the order the arms are tried.