Table of Contents

Class SuccessionEdge

Namespace
DialogueDown.Playbook.Edges
Assembly
DialogueDown.Playbook.dll

Reading order: what plays next when nothing branches.

public sealed record SuccessionEdge : Edge, IEquatable<Edge>, IEquatable<SuccessionEdge>
Inheritance
SuccessionEdge
Implements
Inherited Members

Remarks

The only edge without a condition — falling through to the next block is not a decision.

Constructors

SuccessionEdge(int)

Reading order: what plays next when nothing branches.