Class BranchNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
A block condition fanning out to its arms; the arms carry the conditions and their order.
public sealed record BranchNode : Node, IEquatable<Node>, IEquatable<BranchNode>
- Inheritance
-
BranchNode
- Implements
- Inherited Members
Constructors
- BranchNode(int, ImmutableArray<Edge>)
A block condition fanning out to its arms; the arms carry the conditions and their order.