Class ChoiceNode
- Namespace
- DialogueDown.Playbook.Nodes
- Assembly
- DialogueDown.Playbook.dll
A menu the player picks from; its options are the ways out.
public sealed record ChoiceNode : Node, IEquatable<Node>, IEquatable<ChoiceNode>
- Inheritance
-
ChoiceNode
- Implements
- Inherited Members
Constructors
- ChoiceNode(int, bool, ImmutableArray<Edge>)
A menu the player picks from; its options are the ways out.
Properties
- Ordered
Gets whether the options are numbered rather than bulleted.